LaunchBox is an Epic Games internal tool used to connect people to the Epic-supported software and tools that help in daily tasks.
This currently includes the “Dailies” tool, which is used to submit daily work, and the “Launcher” tool, used to launch Epic-supported software. Within LaunchBox, users can navigate between their projects and assets on the “context browser” page. A user’s context will determine which software and tools are visible, creating a tailored experience.
The focus of my work at Epic Games was improving the user experience of LaunchBox and the attached “Dailies” tool.
My goal was to find out what time-sinks artists and producers were encountering in Launchbox and propose a design that made their workflow more efficient.
I took a three step approach to my research:
1.) Research similar tools to familiarize myself with competitor's interfaces
2.) Conduct user interviews and usability tests on Epic artists and producers to discover pain points
3.) Create a UX report to explain findings and propose solutions to the team
While my interviews, usability tests, UX reports and other documents remain confidential, I am pleased to share annotated before-and-after screenshots of LaunchBox and the Dailies tool. The first four annotated screenshots cover LaunchBox navigation and icon improvements, and the rest show the “Dailies” tool functionality and experience design improvements.
These designs were created in collaboration with the Epic Games Pipeline team.